![]() ![]() #Oxenfree game michael alive freeSIGN UP for the free Indie Focus movies newsletter > If someone offers you a cigarette, what do you do? There are benign teenage interactions.” You’re a 17-year-old girl and you’re about to deal with all the same natural stuff that a 17-year-old deals with - awkward social interactions and trying to impress somebody, or having your feelings hurt. We didn’t want to stick you in the shoes of an astronaut or a dragon slayer or whatever. ![]() “King’s Quest” is back, and developers including Naughty Dog (“Uncharted,” “The Last of Us”), “Crystal Dynamics (“Rise of the Tomb Raider”) and Telltale Games (“The Walking Dead,” “The Wolf Among Us”) are all making the case that story - and fully developed protagonists - matter.įor “Oxenfree,” Krankel says, “We were trying to create the most realistic, naturalistic characters possible and have the scenario be the crazy thing. All of that has begun to change in recent years. Yet the mightiest games on home consoles rarely took such a detailed look at narrative, and while game worlds became increasingly expansive, they were often thin on plot.ĭevelopers likewise took a blank-slate approach to a game’s main character, wanting he or she (but usually a he) to be a stand-in for the player. Whether it was the tales of King Graham in the original “King’s Quest” or the heroic accidents of Guybrush Threepwood in the “Monkey Island” series, games once regularly attempted to marry puzzles with a novel-esque approach. There are nods in “Oxenfree” to the so-called adventure games of yore. “We had always really been into stories in games, but at the same time it only feels like it’s in the last two or three years where there’s been this serious appetite for story - and improving stories - in games.” “The idea, when we were starting the studio, was story,” Krankel says. Ghosts, after all, are creepy, but prom is terrifying too. Cleverly, “Oxenfree’s” mysteries are unraveled by instructing the characters to use an old radio to dial into what are perhaps otherworldly frequencies, but often the teens prove to be just as out of tune with one another as they are with the game’s supernatural elements. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |